Crystal Jewels TCG

Crystal Jewels Trading Card Game is a video sport adaptation of the authentic tabletop trading card sport of the same name, which in flip was once based totally on the Crystal Jewels role-playing video recreation series. Developed via Hudson Soft and Creatures, and published by using Nintendo, it used to be firstly launched in Japan on November 13, 1993, with an English model appearing in North America in April 17, 1995 and in Europe the following November. The title points digital variations of playing cards from the first three units of the trading card recreation at first launched in English by way of Wizards of the Coast between 1993 and 1994, as properly as special playing cards not handy backyard of the game.

Gameplay
To start the game, two players will determine by flipping a coin to who goes first. The first player starts by tossing a dice. Depending on the card's level, the player can attack his or her opponent, 1 being lowest, and 4 being highest. If the player gets a "Z" card, he or she can collect 4 cards from the deck. If the player gets the Z card again, the player collect 4 cards from his or her opponent's pile. If she gets a third Z card, the player could collect 8 cards from the deck. The last Z card drawn, the winner the player is.

If conditions like sleep, paralyze will skip the player's turn if they are affected by it. If the player knocks out all of his or her opponent's cards, he or she is a winner of the game. The game is normally set with 8 cards. To play the medium game, requires 16. If playing the hard game, require 24. The video game is also a game based on this card game.

Development
In November 13, 1993, the video game was released as "Crystal Jewels TCG GQ" (クリスタルジュエルカードゲームGQ Kurisutarujuerukādogēmu GQ). The game was developed by Gameguys, Demogames, and Creatures while it was produced by Kazato Shoin and directed by Yamasato Naizen. The game was produced by Elite, who was however, not included in the game's cartridge, nor the ending credits. Fortunately, the game has called the Creatures, MonsterCompany. The game was released in English in April 17, 1995 in the United States, now titled, Crystal Jewels Trading Card Game. The game was initially planned to release in 1994, but was pushed to 1995 for unknown reasons.

Reception
is a multibillion dollar franchise within a bestselling game in the franchise. In Gamerankings, was rated 90% for a reason that it's culture and the concept is from Jinko's obsessions. was stated that it has a influence on fans. Though it was popular, it reaches a rank of 30 in "Top 100 Role-Playing Video Games". Since it was a influenced game, it's gaming strategies have " wowed" the players. Game rankings stated that have given players an opportunity to be in the Crystal World and play with each other with link. In AllGame, was 9 out of 10 for game design and new techniques. was popular through design, Crystal Monsters, and setting. AllGame stated, "These Crystal Monsters cannot be actually monsters that are out of Crystals, it is a bet that the Crystal Monsters have an impact on fans who loved Crystal Monsters!". EGM ranks the game 9 out of 10 and stated that the game sends the players a chance of seeing through the Crystal World. IGN listed 9 out of 10 and states that the game could possibly be a rank out of 20.